Build an ad-free app of 253 arcade, board and puzzle games

Fed up with ads and pay-to-win, a Redditor had Claude Opus 5.5 build 253 simple arcade, board and puzzle games in one free, open source Android app translated into 22 languages.

Done withClaude· Nov 5, 2026

What they did

The poster, u/PaddleStroke, started by asking Claude on Opus 5.5 to recreate simple retro arcade games in the style of ad-laden mobile hits. It went well enough that they kept going: more than 35 arcade games, then over 150 classic board and card games such as four in a row and chess to play with their children on the train, then logic gate puzzles modelled on a game that had vanished from the Play Store, and then other classic puzzle games with levels. Everything was gathered into one app.

How it went

The result is a single app with 253 games, free and open source on GitHub, published on Google Play, with no ads or paywall and translations into 22 languages. A tip is the only in-app purchase. The poster gives no figures on time or cost.

Worth knowing

The harness was not named; the poster only says Opus. A commenter who read the code found an out-of-bounds write in one game's level loader that a crafted level pack could trigger, and said Claude had made the same mistake for them, so review code that parses files. Another asked whether generated logic puzzles were checked with a solver, since some may have no solution; there was no answer.

Try it

With Claude· 5 parts to fill in

Help me build one [Android or web] app that bundles many small offline games for [who will play, e.g. my kids]. Start with [number] simple [arcade, board or puzzle] games such as [examples of classic or public domain games], each with original art and names. Use a shared menu, settings and translations so adding a game is cheap. For any game with generated levels, write a solver and keep only levels it can solve. Treat every level or save file as untrusted input and bounds-check it. After each batch of games, stop and give me a build to play test.

Square brackets are the parts to fill in. The prompt is ours; the story is theirs.

Where they said it

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